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And finally . . . the long awaited:
LightNet 4!!

I know I’ve been gone for a little while . . . I haven't been working in 3D animation for almost 2 years now, bad economy and all . . . But I just got a new job a few weeks ago!

Now that I am working in 3D again, I have had time to work on 3D projects (rather than just working on paying bills).  So with that said.  Enjoy LightNet 4!

P.S.  I know I need to update the web site!  But one thing at a time here :)


Changes From LightNet3:

-Config Number added under Screamer Options menu, bellow config directory.  This sets the number in the config files.  If your render farm is using Lightwave 8, the number should be 8 since the config files are lw8.cfg and lwext8.cfg.  If you are using 6 or 7, it should be 3, since the files are lw3.cfg and lwext3.cfg.  If the number changes in future version of Lightwave, you would change this option accordingly.
-Every time a scene is added, edited, duplicated or reloaded the time is recorded.  The screamer then loads a scene based on that time.  Before the screamer would load based only on the scene file name.  Meaning if you have two scenes with the same file name stacked on top of each other, you reload a scene or edit a scene's setting, the screamers will now properly reload each of the scenes rather than continuing the render the other scene with the same file name. 
-Time calculation has been fixed in the info panel and is now accurate and working properly
-Options ini file name has been changed to Lightnet4Options.ini
-New splash screen and icon has been created


Lightnet is an advanced replacement for Newtek's Lightwave ScreamerNet

It's a standalone program that allows you to render multiple Lightwave scenes on multiple computers in a network. The completely object-oriented approach allows a maximum of flexibility in adding, moving and removing scenes, as well as launching, killing and crashing computers, from any computer in the network. 

Currently LightNet is only available for Windows 95/98/ME/NT/2K/XP on Intel or Alpha (using FX/32) platforms. 

LightNet is an advanced LightWave ScreamerNet replacement developed by Schoenmaekers Raf (www.komkomdoorn.com) then released as open source and updated to work with LightWave [6], [7] and [8] by Joe Justice.  Joe Justice has now continued development in new features and improvements.

Lightnet is free and comes with no tech support or guarantees.  If it causes you're computer to blow up, don't blame me :)

Should you have a problem PLEASE be sure to check all documentation and web resources before contacting me.  Although the Help file is out of date, supplemental text has been provided.  The netrendering group at groups.yahoo.com is the official Lightnet forum, but most Lightwave forums, like the one at www.newtek.com, will be able to help you with Lightnet problems.

Version 4 is fully compatible with LigthWave [6] [7] and [8] and has all the same functionality as the former Lightnet.  It will not work with Lightwave 5.6 or earlier, but does work independent of the earlier versions.  So as long as you set each up with different command directories you could run both on one machine at the same time.  If you find something that isn't working correctly please let me know at the e-mail address below.

Joe Justice 
joe@joejustice.org

 

© Joseph Justice, 2004